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The inactivity of this forum.
Thu Apr 02, 2015 11:06 pm by Burkman
It's depressing to see how inactive it has been recently. I mean, everybody is pretty much primarily posting in the never ending thread now and there's not enough people here to make this place really booming. We need to find some way to bring more people here before this place just fades into nothingness...

I know for a fact that a lot of boards out there are thriving because of how many people are there. We just need to get back into the game and pull people here. However, where we obtain these people might matter, because we don't to end up pulling in douches like those at Selkath.

I understand that people are busy these days, but it doesn't seem like they're rarely at their computer anymore. I know most of you are still dicking around with your computer. I don't know how we …

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Happy New Year!
Wed Jan 02, 2013 2:56 pm by Scott
Happy New Year OT! We may be dying... BUT WE'RE STILL HERE! We had an... interesting year last year. Vice Admin Burkman is taking a long earned vacation and Uly is stepping into his position. Well... I'd have more to say but I've got other things to do atm... and oh yeah... to quote Callin... "GET A MIC YA BUM!"

~Scott

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 Star Citizen

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Ban-Anad
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PostSubject: Star Citizen    Sat Dec 01, 2012 7:08 pm

I've been waiting for this for so long... FreeLancer 3.0!

TBs' interview with Roberts:


TBs' Pre-interview chatter with Roberts:


Angry Joe's two bits:


Machinima's interview:


Roberts Space Industries:
http://www.robertsspaceindustries.com/

The Kickstarter page:
http://www.kickstarter.com/projects/cig/star-citizen?ref=live

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Ulyaoth
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PostSubject: Re: Star Citizen    Sat Dec 01, 2012 7:13 pm

I saw dat page. Not sure what to make of this star citizen game just yet...

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Ban-Anad
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PostSubject: Re: Star Citizen    Sat Dec 01, 2012 7:30 pm

Ulyaoth wrote:
I saw dat page. Not sure what to make of this star citizen game just yet...

This game? This game is the future of Space Sims. Along with EVE, there is much potential in it for breaking the established mold of
1. Make a modern-day/near-future console-focused MMS.
2. Rinse and repeat.
3. Rinse and repeat.
4. ???
5. Profit.

The PC world needs this like 1666 London needed a fire...

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Ulyaoth
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PostSubject: Re: Star Citizen    Sat Dec 01, 2012 9:30 pm

Why did 1666 London need a fire?

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Scott
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PostSubject: Re: Star Citizen    Sat Dec 01, 2012 11:11 pm

This looks cool...

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PostSubject: Re: Star Citizen    Sun Dec 02, 2012 5:17 am

Ulyaoth wrote:
Why did 1666 London need a fire?

There was something called the bubonic plague that swept throughout England, and most of Europe...

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PostSubject: Re: Star Citizen    Sun Dec 02, 2012 10:24 am

Ban-Anad wrote:
Ulyaoth wrote:
Why did 1666 London need a fire?

There was something called the bubonic plague that swept throughout England, and most of Europe...

lmao

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PostSubject: Re: Star Citizen    Sun Dec 02, 2012 10:37 am

Scott wrote:
Ban-Anad wrote:
Ulyaoth wrote:
Why did 1666 London need a fire?

There was something called the bubonic plague that swept throughout England, and most of Europe...

lmao

Yes. Laugh your ass off...
you

But do back these guys if you really find this intriguing. They need the funds, even if the goal has already been reached...

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PostSubject: Re: Star Citizen    Sun Dec 02, 2012 10:40 am

Ban-Anad wrote:
Scott wrote:
Ban-Anad wrote:
Ulyaoth wrote:
Why did 1666 London need a fire?

There was something called the bubonic plague that swept throughout England, and most of Europe...

lmao

Yes. Laugh your ass off...
you

But do back these guys if you really find this intriguing. They need the funds, even if the goal has already been reached...

lmao

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PostSubject: Re: Star Citizen    Sun Dec 02, 2012 1:26 pm

Scott wrote:
Ban-Anad wrote:
Scott wrote:


lmao

Yes. Laugh your ass off...
you

But do back these guys if you really find this intriguing. They need the funds, even if the goal has already been reached...

lmao

Iseewhatyoudidthere

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PostSubject: Re: Star Citizen    Sun Dec 02, 2012 7:45 pm

Should I pitch the Cabana concept to them folks on the SC forum?

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PostSubject: Re: Star Citizen    Sun Dec 02, 2012 8:06 pm

They wanted like 2 mil, right? Then later said if they get 6 mil they can do everything they wanted to do. Aaaaand they got 6 million. They're fiiiiiiiine. *flicks wrist in dismissal of your idea*

I bet what they're really thinkin is, "FUCK, now we have to do all this fucking work now... shit."

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PostSubject: Re: Star Citizen    Sun Dec 02, 2012 8:27 pm

Ulyaoth wrote:
They wanted like 2 mil, right? Then later said if they get 6 mil they can do everything they wanted to do. Aaaaand they got 6 million. They're fiiiiiiiine. *flicks wrist in dismissal of your idea*

I bet what they're really thinkin is, "FUCK, now we have to do all this fucking work now... shit."

And what do you mean by "my idea"?
Also, their original goal on KS was 2 mil, yes. But they said- the more money that's raised, the more stuff there will be in the game on launch and better future updates will come, not to mention better maintenance and well... 'better' across the board... So they're not sitting on them extra 4 mil rubbing their hands and smirking slyly...
Chris is a stand-straight lad.

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