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The inactivity of this forum.
Thu Apr 02, 2015 11:06 pm by Burkman
It's depressing to see how inactive it has been recently. I mean, everybody is pretty much primarily posting in the never ending thread now and there's not enough people here to make this place really booming. We need to find some way to bring more people here before this place just fades into nothingness...
I know for a fact that a lot of boards out there are thriving because of how many people are there. We just need to get back into the game and pull people here. However, where we obtain these people might matter, because we don't to end up pulling in douches like those at Selkath.
I understand that people are busy these days, but it doesn't seem like they're rarely at their computer anymore. I know most of you are still dicking around with your computer. I don't know how we …
Happy New Year OT! We may be dying... BUT WE'RE STILL HERE! We had an... interesting year last year. Vice Admin Burkman is taking a long earned vacation and Uly is stepping into his position. Well... I'd have more to say but I've got other things to do atm... and oh yeah... to quote Callin... "GET A MIC YA BUM!"
One thing I like about the TES series is that you can see the progression from game to game.
Indeed something trearch hasn't gotta yet but still You have to like oblivion It's basically fallout in mythical times like I never explored most of the caves and mines so I made arogonian purely for exploration and it made the game more worth replay and price value
PJsnaks OT Crime Lord
Posts : 1766 Join date : 2011-01-30
Subject: Re: Elder Scrolls 5: Skyrim Fri Feb 25, 2011 1:23 am
(Causa) wrote:
Guardian Scott wrote:
One thing I like about the TES series is that you can see the progression from game to game.
Indeed something trearch hasn't gotta yet but still You have to like oblivion It's basically fallout in mythical times like I never explored most of the caves and mines so I made arogonian purely for exploration and it made the game more worth replay and price value
If you think the caves add replay value I applaud your devotion to Oblivion. Every cave, ruin and fort is exactly the same.
Scott Warlord
Posts : 11279 Join date : 2011-01-26 Age : 35 Location : Burkman's attic... drilling...
Subject: Re: Elder Scrolls 5: Skyrim Fri Feb 25, 2011 1:39 am
PJsnaks wrote:
(Causa) wrote:
Guardian Scott wrote:
One thing I like about the TES series is that you can see the progression from game to game.
Indeed something trearch hasn't gotta yet but still You have to like oblivion It's basically fallout in mythical times like I never explored most of the caves and mines so I made arogonian purely for exploration and it made the game more worth replay and price value
If you think the caves add replay value I applaud your devotion to Oblivion. Every cave, ruin and fort is exactly the same.
A lot of the caves and ruins were, yes. But you always came across something new occasionally.
RalphTheWonderLlama OT'er
Posts : 142 Join date : 2011-02-21 Age : 37 Location : Dallas, Texas
Subject: Re: Elder Scrolls 5: Skyrim Fri Feb 25, 2011 1:45 am
Guardian Scott wrote:
Anyone TES fans? Yes... this is a new trailer. It shows actual gameplay.
Indeed something trearch hasn't gotta yet but still You have to like oblivion It's basically fallout in mythical times like I never explored most of the caves and mines so I made arogonian purely for exploration and it made the game more worth replay and price value
If you think the caves add replay value I applaud your devotion to Oblivion. Every cave, ruin and fort is exactly the same.
A lot of the caves and ruins were, yes. But you always came across something new occasionally.
Always and occasionally are two very different words.
Scott Warlord
Posts : 11279 Join date : 2011-01-26 Age : 35 Location : Burkman's attic... drilling...
Indeed something trearch hasn't gotta yet but still You have to like oblivion It's basically fallout in mythical times like I never explored most of the caves and mines so I made arogonian purely for exploration and it made the game more worth replay and price value
If you think the caves add replay value I applaud your devotion to Oblivion. Every cave, ruin and fort is exactly the same.
A lot of the caves and ruins were, yes. But you always came across something new occasionally.
Always and occasionally are two very different words.
Funny... no one said that word I believe. :roll:
Edit: Yes... I'm disagreeing with your claim that they were all exactly the same.
Causa Toneless Paragon
Posts : 6251 Join date : 2011-02-05 Age : 25 Location : Green Dolphin Street Prison
Always and occasionally are two very different words.
Funny... no one said that word I believe. :roll:
Orly?
Guardian Scott wrote:
PJsnaks wrote:
If you think the caves add replay value I applaud your devotion to Oblivion. Every cave, ruin and fort is exactly the same.
A lot of the caves and ruins were, yes. But you always came across something new occasionally.
Well would ya look at that?
Guardian Scott wrote:
Yes... I'm disagreeing with your claim that they were all exactly the same.
No, every single one of them was not exactly the same. But all of them were very similar. And if one new enemy, an extension of the cave with the same surroundings, or a small pool is enough differentiation for you than so be it. Me? I need there to be more than a different pathway through the same surroundings and enemies before I'll go exploring.
After playing the game for two years I've been fed up and I no-clip through every fort, cave or Ayliyad (sp?) ruin I'm forced into. At least the Ayliad ruins had some puzzles to make things interesting (the same puzzles).
Causa Toneless Paragon
Posts : 6251 Join date : 2011-02-05 Age : 25 Location : Green Dolphin Street Prison
Subject: Re: Elder Scrolls 5: Skyrim Sat Feb 26, 2011 12:06 am
Hold up PJ's comin' in for another wave
Scott Warlord
Posts : 11279 Join date : 2011-01-26 Age : 35 Location : Burkman's attic... drilling...
Subject: Re: Elder Scrolls 5: Skyrim Sat Feb 26, 2011 12:46 am
PJsnaks wrote:
Guardian Scott wrote:
PJsnaks wrote:
Always and occasionally are two very different words.
Funny... no one said that word I believe. :roll:
Orly?
Guardian Scott wrote:
PJsnaks wrote:
If you think the caves add replay value I applaud your devotion to Oblivion. Every cave, ruin and fort is exactly the same.
A lot of the caves and ruins were, yes. But you always came across something new occasionally.
Well would ya look at that?
Guardian Scott wrote:
Yes... I'm disagreeing with your claim that they were all exactly the same.
No, every single one of them was not exactly the same. But all of them were very similar. And if one new enemy, an extension of the cave with the same surroundings, or a small pool is enough differentiation for you than so be it. Me? I need there to be more than a different pathway through the same surroundings and enemies before I'll go exploring.
After playing the game for two years I've been fed up and I no-clip through every fort, cave or Ayliyad (sp?) ruin I'm forced into. At least the Ayliad ruins had some puzzles to make things interesting (the same puzzles).
I ashamed... lol <3
How constantly did you play the game? I played it for like 2 months.. then I move on (not long enough to get bored with it). Course my bro got it for PC and got a couple of mods with it... t'was pretty fun.
PJsnaks OT Crime Lord
Posts : 1766 Join date : 2011-01-30
Subject: Re: Elder Scrolls 5: Skyrim Sat Feb 26, 2011 1:34 am
Guardian Scott wrote:
PJsnaks wrote:
Guardian Scott wrote:
Funny... no one said that word I believe. :roll:
Orly?
Guardian Scott wrote:
A lot of the caves and ruins were, yes. But you always came across something new occasionally.
Well would ya look at that?
Guardian Scott wrote:
Yes... I'm disagreeing with your claim that they were all exactly the same.
No, every single one of them was not exactly the same. But all of them were very similar. And if one new enemy, an extension of the cave with the same surroundings, or a small pool is enough differentiation for you than so be it. Me? I need there to be more than a different pathway through the same surroundings and enemies before I'll go exploring.
After playing the game for two years I've been fed up and I no-clip through every fort, cave or Ayliyad (sp?) ruin I'm forced into. At least the Ayliad ruins had some puzzles to make things interesting (the same puzzles).
I ashamed... lol <3
How constantly did you play the game? I played it for like 2 months.. then I move on (not long enough to get bored with it). Course my bro got it for PC and got a couple of mods with it... t'was pretty fun.
I played for about a week every other month at some points. Mayber every other 3 or 4. Each session for about a week or 5 days straight. As you can tell it's one of my favorite games :P