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The inactivity of this forum.
L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyThu Apr 02, 2015 11:06 pm by Burkman
It's depressing to see how inactive it has been recently. I mean, everybody is pretty much primarily posting in the never ending thread now and there's not enough people here to make this place really booming. We need to find some way to bring more people here before this place just fades into nothingness...

I know for a fact that a lot of boards out there are thriving because of how many people are there. We just need to get back into the game and pull people here. However, where we obtain these people might matter, because we don't to end up pulling in douches like those at Selkath.

I understand that people are busy these days, but it doesn't seem like they're rarely at their computer anymore. I know most of you are still dicking around with your computer. I don't know how we …

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Comments: 7
Happy New Year!
L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyWed Jan 02, 2013 2:56 pm by Scott
Happy New Year OT! We may be dying... BUT WE'RE STILL HERE! We had an... interesting year last year. Vice Admin Burkman is taking a long earned vacation and Uly is stepping into his position. Well... I'd have more to say but I've got other things to do atm... and oh yeah... to quote Callin... "GET A MIC YA BUM!"

~Scott

Comments: 5

 

 L12PW: Nitch Buggets at 1000 posts

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Yeet
Causa
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Matured Yoshikage Kira
Grimeth
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Branch
The Fabulous
Branch


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L12PW: Nitch Buggets at 1000 posts - Page 25 Empty
PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptySun Sep 08, 2013 10:41 am

Oh Ban! You're.... you're back! God I was so worried!
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Callin
I have a title
Callin


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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptySun Sep 08, 2013 1:33 pm

I noticed you were not posting. Does not always mean you are not there.
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Matured Yoshikage Kira
OT Crime Lord
Matured Yoshikage Kira


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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptySun Sep 08, 2013 1:51 pm

I noticed you weren't posting yet you were on steam yeah
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BananaGod
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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptySun Sep 08, 2013 2:47 pm

Outlaw Turtle wrote:
I noticed you weren't posting yet you were on steam yeah
I had no internet for said four-five days, so that couldn't have been it...

L12PW: Nitch Buggets at 1000 posts - Page 25 2238782717 
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Scott
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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptySun Sep 08, 2013 9:35 pm

Who are you again?
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Ulyaoth
Lonely Bastard
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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptySun Sep 08, 2013 10:18 pm

I've been sick... fever, sore throat, runny nose... your general kind of sick. I have work tomorrow, which sucks.

Anyway... elder scrolls online was kinda fun. The only playable faction in the beta was the ebonheart pact. I made a dunmer templar.

Very early on, you pass by these weapon racks and can choose a weapon. Doesn't matter what class you are, you can take a two-handed mace, dual axes, sword and shield, destruction staff, whatever. I took a restoration staff. (destruction staves and restoration staves are counted as two different weapon types)

So anywho, you have your class skills and weapon skills. You get one skill point every levelup and can put it in whatever. Templar class skills looked like 3 trees you could get into. Melee fighting moves, offensive spells and healing spells. The restoration staff skill tree was also healing spells.

You can wear light, medium, or heavy armor no matter what class you are. But the thing is, the heavy armor tree looked like buffs to health and armor, tanking things. Medium armor seemed to be physical dps improvements and light armor had bonuses to magicka n' such. So each armor type is kinda devoted to a role.

There were racial abilites, too. But you have to unlock those with skill points, too. Dunmer had resist fire, bonus fire damage, and an ancestor spirit that taunts enemies...

As you fight, you occasionally see things like "restoration staff increased to 3" or "heavy armor increased to 2" like any other elder scrolls game. But you don't level them up in the regular sense. Like, you don't have to let a monster beat on you to level up heavy armor, you just have to fight while wearing it.

It was kinda fun. I wouldn't expect it to be some awesome mold-breaking MMO if I were you... but it was kinda different in it's own way. I kinda wanna buy it, though...
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BananaGod
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L12PW: Nitch Buggets at 1000 posts - Page 25 Empty
PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyMon Sep 09, 2013 4:17 am

Ulyaoth wrote:
I've been sick... fever, sore throat, runny nose... your general kind of sick. I have work tomorrow, which sucks.

Anyway... elder scrolls online was kinda fun. The only playable faction in the beta was the ebonheart pact. I made a dunmer templar.

Very early on, you pass by these weapon racks and can choose a weapon. Doesn't matter what class you are, you can take a two-handed mace, dual axes, sword and shield, destruction staff, whatever. I took a restoration staff. (destruction staves and restoration staves are counted as two different weapon types)

So anywho, you have your class skills and weapon skills. You get one skill point every levelup and can put it in whatever. Templar class skills looked like 3 trees you could get into. Melee fighting moves, offensive spells and healing spells. The restoration staff skill tree was also healing spells.

You can wear light, medium, or heavy armor no matter what class you are. But the thing is, the heavy armor tree looked like buffs to health and armor, tanking things. Medium armor seemed to be physical dps improvements and light armor had bonuses to magicka n' such. So each armor type is kinda devoted to a role.

There were racial abilites, too. But you have to unlock those with skill points, too. Dunmer had resist fire, bonus fire damage, and an ancestor spirit that taunts enemies...

As you fight, you occasionally see things like "restoration staff increased to 3" or "heavy armor increased to 2" like any other elder scrolls game. But you don't level them up in the regular sense. Like, you don't have to let a monster beat on you to level up heavy armor, you just have to fight while wearing it.

It was kinda fun. I wouldn't expect it to be some awesome mold-breaking MMO if I were you... but it was kinda different in it's own way. I kinda wanna buy it, though...
Just take a sick day... Or two... Or you know- find a better job...
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Scott
Warlord
Scott


Posts : 11279
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L12PW: Nitch Buggets at 1000 posts - Page 25 Empty
PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyMon Sep 09, 2013 6:00 am

Ulyaoth wrote:
I've been sick... fever, sore throat, runny nose... your general kind of sick. I have work tomorrow, which sucks.

Anyway... elder scrolls online was kinda fun. The only playable faction in the beta was the ebonheart pact. I made a dunmer templar.

Very early on, you pass by these weapon racks and can choose a weapon. Doesn't matter what class you are, you can take a two-handed mace, dual axes, sword and shield, destruction staff, whatever. I took a restoration staff. (destruction staves and restoration staves are counted as two different weapon types)

So anywho, you have your class skills and weapon skills. You get one skill point every levelup and can put it in whatever. Templar class skills looked like 3 trees you could get into. Melee fighting moves, offensive spells and healing spells. The restoration staff skill tree was also healing spells.

You can wear light, medium, or heavy armor no matter what class you are. But the thing is, the heavy armor tree looked like buffs to health and armor, tanking things. Medium armor seemed to be physical dps improvements and light armor had bonuses to magicka n' such. So each armor type is kinda devoted to a role.

There were racial abilites, too. But you have to unlock those with skill points, too. Dunmer had resist fire, bonus fire damage, and an ancestor spirit that taunts enemies...

As you fight, you occasionally see things like "restoration staff increased to 3" or "heavy armor increased to 2" like any other elder scrolls game. But you don't level them up in the regular sense. Like, you don't have to let a monster beat on you to level up heavy armor, you just have to fight while wearing it.

It was kinda fun. I wouldn't expect it to be some awesome mold-breaking MMO if I were you... but it was kinda different in it's own way. I kinda wanna buy it, though...
Sorry to hear Uly... get some vitamin C from the store.

Thanks for the info! Yeah this sounds closer to classic Morrowind TES with the individual weapon and skills than Skyrim with the perks and what not. Awesome! I like how it lets you choose (just like any TES game) what weapons/abilities you want with your character. Sounds really flexible for an MMO tbh. If I have the time and money I'll definitely probably try to into the game. :D
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Callin
I have a title
Callin


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L12PW: Nitch Buggets at 1000 posts - Page 25 Empty
PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyMon Sep 09, 2013 8:31 am

Damn You Uly. I had written that game off. Now it seems that there are some features I may like. Damn You.
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CollaWars
Arcane Warrior
Arcane Warrior
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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyMon Sep 09, 2013 4:37 pm

I've gone through a couple of seasons of Trailer Park Boys. It is pretty great.
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Branch
The Fabulous
Branch


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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyMon Sep 09, 2013 5:18 pm

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L12PW: Nitch Buggets at 1000 posts - Page 25 Empty
PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyMon Sep 09, 2013 9:24 pm

I'll stay with GTA 5 instead.
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Yeet
WolfPack
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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyMon Sep 09, 2013 9:34 pm

The soundtrack looks pretty great
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Burkman
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L12PW: Nitch Buggets at 1000 posts - Page 25 Empty
PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyTue Sep 10, 2013 12:49 am

L12PW: Nitch Buggets at 1000 posts - Page 25 1231480_599937090049558_329071227_n
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Scott
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Scott


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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyTue Sep 10, 2013 7:51 am

CollaWars wrote:
I've gone through a couple of seasons of Trailer Park Boys. It is pretty great.
You just now saw TPB? I have a company man at work who looks and sounds a lot like Bubbles... tis great.

@ Branch: I guess they don't want their tube shooter to go down as the biggest fail aspect of the game?


Last edited by Scott on Tue Sep 10, 2013 8:11 am; edited 1 time in total
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Ban-Anad
BananaGod
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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyTue Sep 10, 2013 8:04 am

Scott wrote:
CollaWars wrote:
I've gone through a couple of seasons of Trailer Park Boys. It is pretty great.
You just now saw TPB?

@ Branch: I guess they don't want their tube shooter to go down as the biggest fail aspect of the game?
Lol... "tube shooter"
Oh man 
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Matured Yoshikage Kira
OT Crime Lord
Matured Yoshikage Kira


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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyTue Sep 10, 2013 5:42 pm

L12PW: Nitch Buggets at 1000 posts - Page 25 Misty+_85ea26ec083724b9aece47f9863fd7d0

Burkman, I...
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Scott
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Scott


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L12PW: Nitch Buggets at 1000 posts - Page 25 Empty
PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyTue Sep 10, 2013 8:21 pm

Hey it's me as a Pokemon!
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Burkman
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Burkman


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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyTue Sep 10, 2013 11:52 pm

Scott wrote:
Hey it's me as a Pokemon!
Get out.  You are not a meme.


Busting balls
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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyWed Sep 11, 2013 7:23 am

Burkman wrote:
Scott wrote:
Hey it's me as a Pokemon!
Get out.  You are not a meme.


Busting balls
I was making fun of the making fun you guys were doing earlier of my character...
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Ulyaoth
Lonely Bastard
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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyWed Sep 11, 2013 1:30 pm

Hey guise... wut's going on?
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Burkman
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L12PW: Nitch Buggets at 1000 posts - Page 25 Empty
PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyWed Sep 11, 2013 2:02 pm

Scott wrote:
Burkman wrote:
Scott wrote:
Hey it's me as a Pokemon!
Get out.  You are not a meme.


Busting balls
I was making fun of the making fun you guys were doing earlier of my character...
You're a little late to the party...
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Branch
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Branch


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L12PW: Nitch Buggets at 1000 posts - Page 25 Empty
PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyWed Sep 11, 2013 4:09 pm

Yeah Scott, its not funny!

Broc 
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Matured Yoshikage Kira
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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyWed Sep 11, 2013 5:48 pm

Can everyone stop being a Nitch Bugget?
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Burkman
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PostSubject: Re: L12PW: Nitch Buggets at 1000 posts   L12PW: Nitch Buggets at 1000 posts - Page 25 EmptyWed Sep 11, 2013 5:54 pm

Outlaw Turtle wrote:
Can everyone stop being a Nitch Bugget?
Hey, Nitch Bugget is MINE.
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